AI Insights · Timothy · July 2021
Top 5 Otome Games Performance in El Salvador Q2 2021
Explore the performance of the top 5 Otome games on a unified platform in El Salvador during Q2 2021, including trends in downloads, revenue, and active users.
In Q2 2021, the top 5 Otome games in El Salvador demonstrated varied performance metrics across downloads, revenue, and active users on a unified platform. The data, provided by Sensor Tower, offers valuable insights into the trends within this niche gaming category.
Obey Me! - Anime Otome Sim - from NTT Solmare showed a fluctuating revenue pattern, peaking at approximately $61 in the week of April 19. Weekly downloads ranged between 12 and 59, with an initial surge in early April. The active user base remained relatively stable, averaging around 120 users throughout the quarter.
IkemenSengoku Otome Anime Game by CYBIRD Co., Ltd. experienced a steady revenue stream, with notable peaks of $34 in early May and $26 in mid-June. However, no significant data was available for downloads or active users.
Dangerous Fellows - otome game by Storytaco.inc displayed strong weekly downloads, peaking at 290 in mid-May. Revenue saw its highest point at $62 in the week of April 12, but faced a decline thereafter. Active users consistently hovered around 700, with a peak of 831 in late May.
Samurai Love Ballad: PARTY from Voltage inc. maintained a modest revenue pattern, averaging around $10 per week. There were no significant data for downloads and active users during this period.
My Candy Love - Otome game by Beemoov experienced a consistent revenue stream, peaking at $13 in mid-June. Weekly downloads fluctuated between 22 and 99, with the highest downloads occurring at the start of the quarter. Active users ranged from 450 to 627, showing a slight decline towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.